Dark Horse Statues - The Last of Us

Licensed Merchandise and IP & Franchise Management

Challenge: Develop a comprehensive statue line for The Last of Us that could stand as premium collectibles while maintaining franchise integrity across multiple releases.


My Role: Creative lead managing the entire product lifecycle—concept development, sculpt approvals, paint master reviews, packaging design, and production coordination. Served as primary point-of-contact between Dark Horse Direct, PlayStation Licensing, and internal Naughty Dog designers.


Delivered: Complete statue line including Ellie with Bow, Abby, Joel with Guitar, Clicker, and pioneered a new bust line starting with Young Ellie and Joel. All statues sold out within the first week of launch, generating high-value collectibles and sustained demand for future releases.


Special Thanks to Randy, Melissa, Ian, John, Kari, and Chris for being incredible partners over the years.

Year

2019-Present

Client

Dark Horse Direct

PlayStation

Scope

Art Direction / Licensing & Merchandise Development / IP and Franchise Management

Website

https://www.darkhorsedirect.com/collections/the-last-of-us

Scope of Work


  • Concept Development & Creative Direction

  • Sculpt Review & Approval (Gray Scale through Final Paint)

  • Paint Master Application & Color Matching

  • Packaging Design & Art Direction

  • Asset Management & Style Guide Delivery

  • Brand Compliance & Quality Control

  • Cross-Functional Coordination (Licensing, Franchise, Manufacturing Teams, Character Team)

  • Sample Review & Feedback (All Production Stages)

  • International Partner Communication & Management

  • Product Launch Strategy & Support

Creative & Art Direction: Joshua Bradley

3D Files and environment textures: Naughty Dog Character Team

Manufacturing and Marketing: Dark Horse Direct


© 2019-2025 Sony Interactive Entertainment LLC. The Last of Us is trademarks of Sony Interactive Entertainment LLC. Created and developed by Naughty Dog LLC. 

©2025 Dark Horse Direct.