Prime1Studio Statues - The Last of Us Part II Duality

Licensed Merchandise and IP & Franchise Management

Challenge: Translate The Last of Us Part II's central theme of duality into a paired statue release—two characters that work independently but create a complete narrative when displayed together.


My Role: Creative director managing dual-statue coordination, ensuring base compatibility, directing custom poses, and maintaining thematic consistency across both pieces while being point-of-contact with Prime1Studio, PlayStation Licensing, and Naughty Dog teams.


Delivered: Two 23-inch statues that recreate the iconic theater confrontation level. Featured multiple swappable parts, LED illumination, and interconnected bases that allow side-by-side or back-to-back display—capturing the game's "two sides to every coin" philosophy in physical form.

Year

2020-2023

Client

Prime1Studio

PlayStation

Scope

Art Direction / Licensing & Merchandise Development / IP and Franchise Management

Website

www.prime1studio.com

Scope of Work


  • Sculpt Review & Approval (Gray Scale through Final Paint)

  • Paint Master Application & Color Matching

  • Packaging Design & Art Direction

  • Asset Management & Style Guide Delivery

  • Brand Compliance & Quality Control

  • Cross-Functional Coordination (Licensing, Franchise, Manufacturing Teams, Character Team)

  • Sample Review & Feedback (All Production Stages)

  • International Partner Communication & Management

  • Product Launch Strategy & Support

Creative & Art Direction: Joshua Bradley

3D Files and environment textures: Naughty Dog Character Team

Manufacturing and Marketing: Prime1Studio


© 2023 Sony Interactive Entertainment LLC. UNCHARTED is trademarks of Sony Interactive Entertainment LLC. Created and developed by Naughty Dog LLC. 

© Prime 1 Studio Co.,Ltd.